Category Archives: Advanced Unit

Week 8 : Spline & Polish Performance Animation

Now I am in the spine and polish part of my performance animation. This is the hardest part for me as I still find it hard to know if I am doing is the right thing. Hopefully this project will … Continue reading

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Week 7 : Blocking

I have decided to choose a mundane male rig to act my reference. I decided on the rig David. As you can see he has a lot of controls which means he will be easier to animate the face as … Continue reading

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Week 5 : Houdini Lesson 5 (smoke & fire simulation)

This lesson was all about smoke and how to create it. This looked really facinating from all the examples Medhi showed us. From smoke you can make fire or magical illusions. There are a lot of possibilities as an effect … Continue reading

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Week 6 : Edited Acting Reference

Luke’s: Feedback Remove the pirouette and replace with a close up of the face. “like a sissy girl.” Face poses – Get them in there early. Dead pan expressions to make it serious. Avoid the step forward. Best to keep … Continue reading

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Week 5 : Acting for Animation

Performance needs to be done. Slow walk Relax arms Simple movement Work against the cliche Keep close together Cha cha moves – look them up of how people move. Step back and forwards Step sideways side to side Roll spine, … Continue reading

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Week 2 : KK’s Lesson 2

This lesson was getting the scene to match objects in a scene. I followed the tutorial but I didn’t find it particularly interesting. It just straight away didn’t feel like I was going to get into this. Plate HDRI Grey … Continue reading

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Week 4 : Houdini Lesson 4 (rendering)

Today we were learning how rendering worked in Houdini. I have experience in rendering in Maya now to it was definitely easier to understand in Houdini. Linearise everything when rendering HDRI images – photos used in sphere lighting (environment), linear … Continue reading

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Week 4 : Pro Tips and Acting for References

Friday 12 feb We watched some videos where they talked through what the difference between animation and creating a believable character performance. It was clear that in the films we saw about Pixar e.g. Nemo and Disney films e.g. Tarzan, … Continue reading

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Week 3 : Pe-vis & Post-vis

This weeks lesson was about the difference between pre vis and post vis. What is the difference between post-vis and pre-vis? Post-vis Fills on the gaps/rough Uses green screen Seeing the animation the whole way through Pre-vis Isn’t the final … Continue reading

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Week 3 : Houdini Lesson 3 (destruction of wooden cabin)

So for this lesson we would be continuing from when we were building the cabin in the first lesson. Medhi said we could add to it e.g. another floor. Then we would crash up the cabin in his tutorial. Fracture … Continue reading

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