Author Archives: Abegayle Elmes
Week 2 : Collab Meeting and Class
Meeting 1 – 2nd February: This was our first meeting to discuss what we thought about the project. This was just nice to finally chat and talk to each other. We hadn’t really have had a chance to meet yet … Continue reading
Week 2 – Houdini Lesson 2 (particles)
Before diving into the next lesson we talked through how everyone found the cabin building. From what was said from other students, it looked as though people understood it enough. One student from another course showed his work and it … Continue reading
Week 1 – Collaboration Project Introduction
artslondon.padlet.org – Is where I can find people to collaborate from other courses at UAL. I can download the brief here and choose which format I want to work with. VR Production pitch Pre-vis Here I can post what my … Continue reading
Week 1 – KK’s Lesson 1
This was our first lesson with KK that we learnt about him and what he does. He talked us through a presentation where he describes different kinds of lighting and how they are used in different films. NPC lighting artist … Continue reading
Week 1: Houdini Lesson 1 (introduction)
We will be having online lessons with Medhi Daghfous who has specialised in the Houdini programme. Medhi started has been working with Houdini for 6 years in the industry. Photogrammetry Pipeline td Modelling & Environment Katenya Procedural way Learning the … Continue reading
Week 15: Essay Bibliography
Books: Ferrier, A. (2014) The Advertising Effect. Australia: Oxford University Press. Hackl, C. And Wolfe, S.G. (2017) Marketing New Realities. Great Britain: Amazon. Stuart, H. (2019) Virtual Reality Marketing. Great Britain and the United States: Kogan Page Limited. Brinkman, T. … Continue reading
Week 14: Image Bibliography for Presentation
Images: Apple, Google, Facebook and Snapchat are breathing new life into the old topics – with great success. (2021) Available at: Augmented Reality in Marketing: 8 Current Examples (Accessed: 18 January 2021) THE DO’S AND DON’TS OF USING AUGMENTED REALITY … Continue reading