As part of my ‘rethinking’ my method I decided to look on line and see who other people had crushed metal and follow their tutorials and see where I was going wrong. I decided I couldn’t get round this issued with the crushing of metal so I needed to consider thatI will have to use the vellum solver as my technique.
Above is a tutorial about how someone crushed a can of coke. I know that obviously a car won’t crush the same but I can always change the constraints to make sure that the metal frame acts as a stronger material.
I followed the tutorial to get the results of a crushed car as though it went to a junkyard and the car was being crushed to be recycled. So I now went through each stage to alter it slightly so that the car wasn’t crushed as easier but as though the moving sphere was denting the car not crushing. It was definitely an improvement with the bending of the car. Looked like I was FINALLY heading in the right direction.
This was another tutorial that was helpful and easy to follow. When metal falls and breaks it holds its dent and that there is a second response which I added to my metal frame. The person who was talking through this tutorial spoke so clearly and broke down why each node was needed which really helped me to understand the different nodes better.

I was now trying to focus on the glass as I really thought it wasn’t looking like how car glass should. I figured out the the pre made glass pattern actually didn’t look realistic enough and that the concrete setting was better suited as I could add in layers to glass where some are really small and other pieces hold together really well. Below you can see how after the glass has had impact that the shape bends but doesn’t all break off. Only the smaller pieces that are hit break off immediately. This two level of constraints was now heading in the right direction of what the car window should act like.

I was playing around with the glass settings to see if I could improve what I had before the lesson but seemed like It was getting a bit risky to make too much break off easier as I would stray from the progress I had made. I decided to what for the next tutorial to see what Medhi thought.

Medhi’s tutorial was really helpful. Now that I made some progress I was able to finish the car bending and focusing on the parts of the glass that will be staying static.

Below, I have used a bounding box of circles which are copied points from the metal shell of the car. Here I have a more control over what pieces will be static now so that the glass not touching the bounding balls they will shatter.

I am really happy with how much I have progressed this week as I now only have one more week to document my work before I am handing in. The deadline will be later on so I will be continuing this project past this deadline.