I need to build the scene of the game and want to use the techniques I have learnt about when researching. I used the landscaping tool of the plane which was actually fairly easy to navigate and create.

I wanted to create clouds for the sky to keep in theme of the mug skin pattern. I tried moulding my own version of a cloud but I felt like it was a missed opportunity not to create them in unreal engine as there are some really interesting tutorial of constantly changing clouds.

This tutorial below was easy to follow along and make the material of a fluffy cloud.

This was the final out come from following the tutorial. I needed to create the material differently than previously so that there was a atmospheric style to the cloud.

Next, I wanted to add grass to my landscape. I used this tutorial where I downloaded free foliage files from the Epic Games app, to then apply it to my scene. I loved the idea of having a mixture of foliage to create this realistic setting out in the wild with my flower rigs.


This is the final grass field I made. I am really happy with it but unfortunately because my laptop doesn’t have enough space, the whole game was running so slowly which made it impossible to continue working at a fast pace. I will have to wait until I have better facilities to use this part of the Unreal Engine programme.

To continue making the scene, I took stills from Pey Chi instagram of back of back drops she used to create patterns to texture the different shapes and obstacles my character would have to pass through. As you can see I have used illustrator to formulate these textures and converted them into a material in Unreal Engine.

Due to the lack of space on my mac, I changed the lay out to a simple strip of A to B. This way I can continue with designing the rest of the game.




I am now starting to build up the level design using the colours and patterns used by Pey Chi. I have also added in a Navigation Mesh Bound Volume for the AI characters I have build to roam around.
I am not totally happy with the sacrifices I have made to the scene but I have to do what is necessary to complete this game with the laptop I have. I am however grateful I have tested so I now know how to create ore extravagant scenes.