Monthly Archives: October 2021

Week 6 : Creating a UV Map

I have tried making a Uv map on Z-brush but haven’t been able to export it correctly because I am still not totally sure what I am doing. So now I am learning how to do this in maya. I … Continue reading

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Week 10 : Thesis Mind Map & Examples

I am in the process of writing my first draft of my thesis. I wrote my introduction and chapter 1, 2 and started 3. I know that there are holes in my research now so from whatI have written on … Continue reading

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Thesis Themes, Chapter Ideas & Plan

Thesis Title: A comparative analysis into various methods and techniques of audio driven animation, between the 1940’s and present. A comparative analysis between manual and automatic audio driven animation. A comparative analysis of music driven motion design, between the 1940s … Continue reading

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Week 9 : Digital Music Videos by Steven Shaviro

P3 The cable station MTV (Music Television), the first platform devoted entirely to music videos as we now know them, started broadcasting in 1981. Appropriatly enough the first video it showed was “Video Killed the Radio Star,” by the Buggles. … Continue reading

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Week 5 : Colouring & Texturing in Maya

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Week 4 : Modeling Character in Z-brush Programme

I am applying for this job which I think would be well suited to me which specialised in Houdini but also use Unreal Engine and Z-brush. I am currently learning Unreal but but not Z-brush. I thought it would be … Continue reading

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Week 8 : Sound Association (Primary Research)

After having continued to research further into my topic of audio driven animation, I have been particualy draw to the association between music and animation. I came across ‘music mood’ as an interesting idea to how to gage the design … Continue reading

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Week 3 : Modelling & Rigging a Main Character

So in order to get this game started, I need to create a main character rig of this mug which will be the 3rd person player in my game. I have chosen this one as its my favourite mug of … Continue reading

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