I am in the final stages of this personal project. I noticed that when outlining the logo of the Plastic Terras, there seemed to be a missing trident which crosses the letter A.

So I built one on illustrator which I could add into the scene. I used images from online to help me and then edited the shape to fit what it looks like in the image above.

What I have left to do:
- Finish lighting the scene correctly.
- Render both scenes.
- Collate the png sequence in After Effects and add music.
Final Export of Ekkah animation:
I wasn’t able to render the project on the render farm because the farm wasn’t working which was a shame. I have spent so long trying to render it but it was taking so long that I was advised to just play blast the animation for the hand in till the render farm was working again. The play blast still took a long time because it was long.
Things I would like to change is that the colours don’t seem to match so well to the original. I need to make the mint green more fluorescent and the yellow needs to have less green in it. I do think that this is also because it is exported as flip book so I will have more control when I do test renders.
Final Export of Plastic Terras animation:
Again, I wasn’t able to render but I am till happy with how it came out. It was a slightly a different style to the Ekkah one in the sense that the background was the movement not the logo. It was my way of changing up the style and trying something new. I think I have got the shades of grey close ish but when I render properly there will be more control.
Overall Evaluation:
I have loved this project the most of all the project I have done on the masters. It is music centred, logical and applicable to many situation. This was the sort of project I wanted to do and feel that is was a success. I have learnt so much about Houdini in areas I didn’t know of before like the CHOP network. This was the test project to see if I want to continue down this root for my FMP and thesis. The verdict is that I will continue working on project like this surround audio driven animation.